Sunday, 1 July 2018

ISTE 2018 - Keynote 1





"There is no such thing as a bad student, they just need instruction patience and time to practise" Hiphop ConnXion

  
  • Digital citizenship is about how you. Use digital devices etc to connect with community- u/st fake v bias must be able to recognise to be successful society - must do these skills in context - difficult to transfer learning from one context to another.
  • Digital citizenship is about Do's not Dont's
  • Stdnts use social media to effect change
  • Positivity empowers
  • What is one thing I can do to promote digital citizenship: Blog badges #digcitcommit #ISTE2018
Patricia Brown:
  • Digital media can be used to dispel myths and fear and can promote positivity to propel change by giving everyone a voice
  • Take the challenge to use your voice

Jennie Magiera:

  • Challenge yourself to tell your untold stories
  • Student community leaders who are creating positive change have been recognised for:
            - Use social media to discuss issues that affect those living locally
            - Get your voice heard
            - Inform student activists of issues to support
            - Provision for access and learning for children in non represented areas


Student advice:
  • All stdnts have strong mindsets that have been grown by T
  • T allowed stdnt to find own path to duping skills set
  • Foster and cultivate and empower ldrs in lng environments when lng is part of the big picture NOT the whole picture
  • T who focus on the negative and not the positive grow disengagement 
  • T are here to inspire not belittle the dreams of their stdnts
  • Stdnts realise some issues on social media are not ok but need someone to effect that change and make that difference - how can stdnts create change
  • Stdnts are all = and need to be given the same opp to grow passion and empower through = access to the lng 
  • Agency and empowerment grows leaders who are confident with the tools to navigate own futures

David Eagleman
Neuroscientist


  • Humans are diff to animals due to brain structure - s
  • Distance between the input and output in the brain - allows us to think rich possibilities rather than just react
  • Generate ‘what if’ thoughts to promote cognitive thoughts and creativity 
  • Neuroplasticity
  • Efficacy can be gained thru online challenges - with increased levels of retention of knowledge banked that can be recalled in a rich learning situation
  • Self pacing challenges can be used as homework - eg: complete next 2 levels...
  • Risk taking is scaffolded and the fear of failure minimised
  • Bend - break - blend = making connections
  • Challenge the brain to discover what else is out there that supports or challenges our own thinking
  • Look for possibilities - encourages deeper thinking and stdnts to find alternative solutions to same problem
  • Idea quota - challenge stdnts to find eg: 7 solutions to one problem
  • Emotional engagement inspires the ‘want’ to learn
  • Perfection is not the key to success - ability to adapt, change and innovate is - bend break blend means embracing failure as failure invites the need to change and alter thinking
  • Creativity stops the loss of of young Einsteins
  • Kids need the tolls to build the next generation of our world

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